PORTFOLIO
Experience
Technical Artist / Blackbird Interactive
Mar 2021 - Present
Doing technical art wizardry at Blackbird Interactive!
Currently working on the upcoming Homeworld 3.
Software Development Internship / Fyde, Inc
Oct 2017 - Feb 2018
Responsible for creating, implementing and testing a robust animation solution for the tutorial screens of a mobile security app for iOS developed with react Native, coordinating with the inhouse designer and other developers.
Co-Founder and Team Leader / Porto Graphics
Oct 2013 - Feb 2018
Co-founded Porto Graphics, a group focused on promoting computer graphics knowledge sharing. Managed a team of multi disciplinary people, and organized several events, workshops and Game Jams with hundreds of participants.
Web Designer and Developer / Freelance
Apr 2015 - Jan 2018
Freelance Web Development Projects. Designed and developed several website and backend systems, for companies, groups or other web experiments.
3D Modeling Instructor / University of Porto
Jun 2017 - Aug 2017
Instructor in 3D Modeling with Blender, for kids aged 16-18 for the summer week courses in "Junior University" program of the University of Porto.
UI/UX Designer and 2D Artist / Fun Punch Games
Feb 2016 - Jun 2016
User Interface & 2D designer for a mobile game based on android. Responsible for developing UI and menu interfaces, restructuring and rebalancing UX and various 2D asset creation.
Teesside University England, UK
2019 - 2020
Masters in 3D Games Art (Honours)
Dissertation: "Development of a machine learning based interactive virtual terrain authoring pipeline for video games and 3D Media"
Topics: 3D Content creation, Procedural Art, Technical Pipelines, Material Creation, Optimization, Machine Learning
Highest Grade Award
University of Porto Portugal
2013 - 2018
BSc in Computer Science
Topics: Analysis and implementation of data structures and algorithms; discrete mathematics; programming languages and paradigms (C, C++, Java, Python, Haskell); operating systems; artificial intelligence; 3D Graphics; Games Programming
Polytechnic Institute of Viana do Castelo Portugal
2012 - 2013
Computer Graphics and Multimedia Engineering
Technical Course
Highest Entry Grade Award
About Me
I am an ambitious Procedural Technical Artist currently living in Portugal. I studied Computer Science at the University of Porto, and undertook my masters in 3D Games Art at Teesside University in the UK where I specialized in Technical Art and graduated top of my class.
While I have enjoyed both the artistic and programming side of game development for years, I found my true passion in proceduralism and generative 3D art. I'm creating games, tools, and interactive art. I like making things that get people to imagine, explore, create and immerse themselves in wonderful fictional worlds.
I love working together with enthusiastic people to create amazing projects, though I am very capable to work on my own. I am a social, self-motivated and adaptive learner with a broad skill set and a passion for games & technical art. I am available to work on all kinds of projects so for further information, please do not hesitate to contact me.
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